Tiny Combat Arcade
Dev: |
anon |
Tools: |
Unity 3D, Blender |
+ Ran some preliminary tests for using ReWired in 2018.3, seems promising
+ Released a build for demo day!
+ Target boxes show distance, type, score, and priority
+ Built the free mission terrain and map
+ AI aircraft formalized with a bunch of different variants
+ Pause menu
+ Engine sounds with flybys
+ Lead computing gunsight
+ Pre-mission briefing screen
+ Added missions 1 and 3 for the arcade mode, act as pseudo-tutorials
+ Mouse controls polished up a tiny bit
+ Added third person camera
+ Toggle between first and third person
+ Dynamic camera motion based on accelerations and angular velocities
+ Added animating control surfaces