BnB
Dev: |
Commander Rad |
Tools: |
Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS |
Web: |
+ Flow map work continues
+ A system that slows down units that are making sharp turns. (gif)
- With flow fields, units do not have a direction, that concept is tacked on. So without a system in place, units will be instant 180 degree turns.
+ Bug with unit navigation having a tough time getting to the build point and resource collection points fixed.
+ For flow field pathing, each map is broken up into 5x5 blocks. Blocks have been optimized, where passibility and terrain cost are identical.
+ All icons switch to more readable and easier-to-make icons (pic)
+ These icons will be colored according to the faction and camo colors in-game.
+ YouTube channel soundtrack playlist is here: youtube.com/watch?v=P_pcpkLOldI&list=PLiGizc0ysx7h4_E094ete7877eo8PSN1w
+ Version 0.07 released and is available here: balancedbreakfast.itch.io/bombs-and-bullets
- For those that would like to use the AGDG recap, its here: recap.agdg.io