Mana Blade

August 2018 (Week 1)

+ functional video & audio options
+ character data saving/loading
+ navigable title screen

July 2018 (Week 4)

+ custom menu navigation for multiple input sources
+ save/load functionality with json files
+ images for windows

July 2018 (Week 3)

+ dynamically-sized window skins
+ actual hud & ui assets
+ surround support

June 2018 (Week 4)

+ expanded frame data handling, again; allows detailed invincibility events
+ weapons fade in/out when swapped
+ player & orc animations

June 2018 (Week 3)

+ expanded attack handling to account for multi-hit attacks
+ more generalized char controller to prep for
+ implementing orc boss into game

May 2018 (Week 5)

+ juice; hitstop, screenshake, lights
+ pooled hitspark objects
+ audio mixing
+ basic ai

May 2018 (Week 4)

+ basic movement, attack and hitstun states
+ female 8-directional sprite sheet
+ multiple focal point camera