BnB
Dev: |
Commander Rad |
Tools: |
Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS |
Web: |
+ Internally, 0.05 has been branched from 0.06. Finishing up on 0.05.
+ Nuklear GUI replaced with ImGui in 0.06. Work on converting all the main menus has begun.
+ Sidebar in-game menu has been fully redesigned to display much much more information.
- This is to address a lot of feedback from previous playthrough by various testers out there (many thanks!)
+ Mouse cursor display and functions in 0.05 has been updated.
- Basically, a bunch of logic around various functions had to be defined in order for the cursor to display the correct one.
+ The ability to force-fire on the original unit, ie committing suicide, has been removed.
+ Pitch has been split into pitch_up and pitch_down.
- Helps with some units that I want to be able to shoot more down and less up, like helicopters. Or the opposite, like Artillery.
+ Particle systems now have been attached to all missiles. (vid)
+ Various stat tweaks prior to release.
+ Version 0.04 released and is available here: balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen: soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: recap.agdg.io