BnB
Dev: |
Commander Rad |
Tools: |
Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS |
Web: |
+ Remade the 6 maps of Crete using the new workflow but with roads. Looks cool, but the roads are still a bit weird.
+ map count: 109
+ Made significant progress with road decal generation. Redid all the road decals too. (pic)
- Gonna improve the road decal design and better normals at a later date.
+ Added a really cool debugger for road tiles and other decal work.
+ Work with switching pathfinding over to flowmaps continues. Progress is good, but might need another 2 months or so.
+ Outputted version 0.07 for release, but there's a bug with the release build, so we need to iron that out first.
+ With luck, release of 0.07 this week.
+ 0.075, which will just be bug fixes and more maps, may or may not happen.
+ YouTube channel soundtrack playlist is here: youtube.com/watch?v=P_pcpkLOldI&list=PLiGizc0ysx7h4_E094ete7877eo8PSN1w
+ Version 0.06 released and is available here: balancedbreakfast.itch.io/bombs-and-bullets
- For those that would like to use the AGDG recap, its here: recap.agdg.io