BnB
Dev: |
Commander Rad |
Tools: |
Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS |
Web: |
+ Adding a waypoint system that allows the player to manually add intermediate path points should the pathfinding fail. (vid)
- Welp, the new pathing works fine on Mac, but it blows up on windows pretty regularly. Gotta fix that now.
- Starting to fix the multiplayer desyncing issues needs to be fixed.
- Multiplayer stability needs to be increased. Right now, P2 is basically unplayable and is unsynced most of the time.
+ Down res of all buildings is completed (pic)
- Down res of vehicles is being done in cunjunction with the 9 directional slant for the terrain being added in future
+ The 9 directional slant for vehicles needs an entirely new pipeline designed which is being done now.
- Moving closer to version 0.01 pre-alpha release, which has bare bones LAN multiplayer. July, if no major delays occur.
+ Here is the current music playlist for anyone that wants a listen:
+ playlist: soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: recap.agdg.io