October 2021 (Week 4)
+ Resumed working on new levels after an extended vacation
+ Made weapon switching instant. No more .5s delay to put your current weapon away and .5s delay to pull the next out
+ Gave the pistol pinpoint accuracy. It's still relatively weak at this time, but is likely to be your best solution to deal with long-range encounters
+ Began implementing a sniper enemy, which will point a laser sight where ever it's aiming. When the aiming cycle is finished, the sight will stay still and the sniper will fire after a brief delay. Sniper bullets are faster than other projectiles. Snipers have a low health pool.