Euro Wars

October 2018 (Week 3)

+ language versions
+ website page
+ additional sounds
- outro,
- deployment
- store settings

October 2018 (Week 2)

+ players visibility options
+ menu debugging
+ 3d sounds effects
+ camera debugging
- outro,
- deployment

October 2018 (Week 1)

+ particle debugging
+ weapons debugging
+ text writing
+ fix players' sizes
- testing
- advanced sounds,
- outro,
- controls manual
- deployment

September 2018 (Week 4)

+ navmesh debugging
+ achievements debugging
+ store graphics
- advanced sounds,
- outro,
- controls manual

September 2018 (Week 3)

+ all menu screens
+ missions description
+ navmesh optimisation
- advanced sounds,
- outro,
- fix navmeshes
- fix achievements
- controls manual

September 2018 (Week 2)

+ menu screens
+ key info screen
+ missions description
- advanced sounds,
- outro,
- fix navmeshes
- fix achievements
- final touches on the maps

September 2018 (Week 1)

+ title screen
+ intro screen
+ mission text screen
+ missions description
+ a lot of gui art
- advanced sounds,
- outro, missions description
- fix navmeshes
- fix achievements

August 2018 (Week 5)

+ almost done with the title screen
+ mission choosing screen
- advanced sounds,
- intro, outro, missions description

August 2018 (Week 4)

+ finished third map,
+ missions
- advanced sounds,
- intro, mission screen, title screen

August 2018 (Week 3)

+ almost done third map,
+ finishing missions
- advanced sounds,
- intro, some GUI, title screen

August 2018 (Week 2)

+ final touches on the third map,
+ almost done with system of achievements
- advanced sounds,
- intro, some GUI,
- missions

August 2018 (Week 1)

+ putting togather the last map, the system of achievements
- advanced sounds, some GUI, missions

July 2018 (Week 4)

+ still working on the last map, the system of achievements
- advanced sounds, some GUI

July 2018 (Week 1)

+ finished the second map, some gui polishing, making bots less retarded, rewritten normals shaders
- last map, system of achievements

June 2018 (Week 4)

+ almost finished with the second map, smooth camera controller
- last map, system of achievements, some tweaks for bots

June 2018 (Week 3)

+ offline mode, some progress on the second map
- 2 maps, system of achievements

June 2018 (Week 2)

+ simple bots, started working on the second map
- 2 maps, system of achievements

June 2018 (Week 1)

+ navmesh and pathfinding done, started working on bots
- 2 maps, system of achievements

May 2018 (Week 5)

+ finished all premium characters, started working on navMeshes and the second map
- 2 maps, bots and AI

May 2018 (Week 4)

+ took out nasty networking bugs, all premium characters, UI fonts
- 2 maps, bots and AI

May 2018 (Week 3)

+ networking debugging, 3 premium characters
- sound effects, 2 maps, the rest of premium characters