March 2019 (Week 1)
+ First concept of the second level done. Pic related. Subject to change based on feedback and testing
+ Some game logic changed to make the game less cpu hungry
+ Im studying and reading books/tutorials about art and animation in general to help me on artdev
- Still testing the new thruster i made. I removed the thruster from demoday build because it still need some fixes and balance
- I want to do art, but art is hard. Same applies to animation