+ Improvements on the quick encounters (More scrolls, particle effects, better UI, different list of scrolls for each characters, avatars, etc.). The phases are also better handled.
+ UI for the scroll page of the character menu is done.
+ Made a new area ("Blood Temple" for now) and also its entrance in a desert.
+ Improvements on the card encounters (regular ones). Now the shift is done more smoothly from any area and the return from the encounter as well. The basic card template is done. Currently working on the phases and various triggers that they might activate depending on the active cards.
+ Fixed the scene loadings